
MSc in 3D Design for Virtual Environments
Glasgow, United Kingdom
DURATION
1 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
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STUDY FORMAT
On-Campus
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Introduction
3D visualisation and animation play a role in many areas, and the popularity of these media just keeps growing. Digital animation provides the eye-catching special effects in the 21st century's favourite films and television shows; the 3D design is also essential to everyday work in everything from computer games development, online virtual world development and industrial design to marketing, product design and architecture.
GCU's programme in 3D Design for Virtual Environments will help you develop the skills to thrive in a successful career as a visual designer. The programme is practical and career-focused, oriented towards current industry needs, technology and practice. No prior knowledge of 3D design is required.
The curriculum will help you build your creative vision and technical skills as a 3D designer.
- Explore the use of video and animation in digital video, multimedia and web publishing
- Experiment with interactive media types and techniques
- Sharpen your skills in creative thinking and generating ideas
- Master digital video production and digital media integration techniques
- Gain pre-production skills like planning, storyboarding and conceptualising
- Practise production skills like 3D modelling, animation, lighting and rendering
- Develop post-production skills in video editing and integrating 2D and 2D visuals
- Work with cutting-edge computer applications and digital environments
At GCU, you'll join a friendly community of smart, talented people who love the work they do. People who love to take on a creative challenge and are just as happy to collaborate as they are to compete. People who look for ways to support the common good and make the world a more beautiful, welcoming place.
Our mission is producing graduates who have the skills to make a positive impact on their work - and the perspective to understand why it matters.
International student start dates
For new international students, orientation events start on 14 September 2018. This extra time is specifically designed to assist new international students in settling into the UK and GCU prior to the start of general student induction and teaching.
There will be a whole host of fun and informative activities taking place during this period, including campus and city tours, as well as welcome event meet other international students.
Why choose this course?
The course assumes no prior knowledge of 3D design which will enable students from other disciplines to take this opportunity to add specialist 3D expertise in three-dimensional modelling and animation, digital video production and digital media integration techniques to their existing skill set. Students will gain knowledge and experience of the different production phases of a digital media project.
Pre-production skills such as planning, storyboarding and developing conceptualisation skills, production skills in 3D modelling, animation, lighting and rendering using advanced 3D applications such as 3DS Max and Maya, post-production skills in video editing, integration of 2D and 3D visuals and DVD production will all be covered.
Assessment methods
Modules are assessed by both examination and coursework (sometimes known as continual assessment) depending on the requirements of individual modules.
Admissions
Curriculum
What you will study
3D design at postgraduate level includes 3D modelling, animation, video and motion graphics. Modules are designed to meet current industrial needs, technology and practice.
The programme offers four specialist pathways; Virtual Environments; Architecture; Computer Games and Visual Effects.
There are six taught modules, each module is taught over a twelve week period. Each week consists of formal lectures, lab work, tutorials and private study. On satisfactory completion of the modules, you proceed to a major project and submit a final dissertation for examination. This is completed over a three month period following the taught modules.
You can also choose to attend on a flexible, part-time basis. Part-time students can choose to complete any number of modules depending on their circumstances, including two modules per year on day release.
Digital Media Technology and Development
An introduction to digital media hardware and software tools, and methods of production and organisation. The student will learn 3Dvisualisation and animation techniques using the latest 3D software applications.
Digital Video and Motion Graphics
Develop skills and practical knowledge of digital video/film production techniques and the association of digital motion graphics media production.Application of creative technique will cover elective areas such as short film production, documentary production, 3D animation composition, title sequence generation and abstract motion graphics effects.
Digital Media Publishing and Commercialisation
Progress the work of the Digital Media Technology and Development module of Trimester A. The intention is to provide a full understanding of the subject material relevant to the development of a broadcast level digital media project.
Digital Portfolio and Industrial Production Techniques
This module will provide practical knowledge of digital media publishing techniques suitable for the production of portfolio media. Students will investigate and demonstrate knowledge of a range of digital media tools and techniques for the promotion of skills within a portfolio presentation. Critical analysis of various types of digital media delivery platforms, copyright issues, and digital marketing strategies will be covered. This module will also provide an overview of how 3Dmodelling and animation fit within the context of the particular industry sector which is relevant to the students' area of specialisation.
Research and Project Methods
This module aims to provide students with the background knowledge and skills that, in combination with the technical skills acquired in other taught modules, will enable them to carry an MSc dissertation through to a successful conclusion. Students will study all aspects of the processes underlying both capstone projects and research projects and will relate these to available tools, ethical considerations and professional issues.
MSc Project
The Project acts as a vehicle for extending the knowledge and understanding of the student and the technical community in some specialist technical area. It serves, through its length, complexity and rigour, as a suitable vehicle for extending, in the student, a range of personal, interpersonal and communication skills.In addition, it serves to develop and extend a range of high-level thinking skills, including analysing and synthesising skills and affords the opportunity for the student to demonstrate initiative and creativity in a major piece of technological work. The student has the option of a written dissertation or a dissertation by a film.
Program Outcome
Graduate prospects
As a graduate of the 3D Design for Virtual Environments programme, you'll bring a specialised skill set and needed expertise to any design-related role. A background in 3D design is especially important for a design career in advertising, communication, publishing or online marketing. You'll be a competitive candidate for these design roles and more.